/* Allegro datafile object indexes, produced by grabber v4.0.3, MSVC */
/* Datafile: c:\Documents and Settings\All Users\Documents\Buzz Files\MH 4.1\danz.dat */
/* Date: Wed Dec 21 09:56:16 2005 */
/* Do not hand edit! */

#define 10TELEPORT01_PCX                 0        /* BMP  */
#define 10TELEPORT02_PCX                 1        /* BMP  */
#define 10TELEPORT03_PCX                 2        /* BMP  */
#define 10TELEPORT04_PCX                 3        /* BMP  */
#define 10TELEPORT05_PCX                 4        /* BMP  */
#define 10TELEPORT06_PCX                 5        /* BMP  */
#define 10TELEPORT07_PCX                 6        /* BMP  */
#define 20RUN01_PCX                      7        /* BMP  */
#define 20RUN02_PCX                      8        /* BMP  */
#define 20RUN03_PCX                      9        /* BMP  */
#define 20RUN04_PCX                      10       /* BMP  */
#define 20RUN05_PCX                      11       /* BMP  */
#define 20RUN06_PCX                      12       /* BMP  */
#define 20RUN07_PCX                      13       /* BMP  */
#define 20RUN08_PCX                      14       /* BMP  */
#define 20RUN09_PCX                      15       /* BMP  */
#define 20RUN10_PCX                      16       /* BMP  */
#define 21RUNSHOOT01_PCX                 17       /* BMP  */
#define 21RUNSHOOT02_PCX                 18       /* BMP  */
#define 21RUNSHOOT03_PCX                 19       /* BMP  */
#define 21RUNSHOOT04_PCX                 20       /* BMP  */
#define 21RUNSHOOT05_PCX                 21       /* BMP  */
#define 21RUNSHOOT06_PCX                 22       /* BMP  */
#define 21RUNSHOOT07_PCX                 23       /* BMP  */
#define 21RUNSHOOT08_PCX                 24       /* BMP  */
#define 21RUNSHOOT09_PCX                 25       /* BMP  */
#define 21RUNSHOOT10_PCX                 26       /* BMP  */
#define 30JUMP01_PCX                     27       /* BMP  */
#define 30JUMP02_PCX                     28       /* BMP  */
#define 30JUMP03_PCX                     29       /* BMP  */
#define 30JUMP04_PCX                     30       /* BMP  */
#define 30JUMP05_PCX                     31       /* BMP  */
#define 30JUMP06_PCX                     32       /* BMP  */
#define 30JUMP07_PCX                     33       /* BMP  */
#define 31JUMPSHOOT01_PCX                34       /* BMP  */
#define 31JUMPSHOOT02_PCX                35       /* BMP  */
#define 31JUMPSHOOT03_PCX                36       /* BMP  */
#define 31JUMPSHOOT04_PCX                37       /* BMP  */
#define 31JUMPSHOOT05_PCX                38       /* BMP  */
#define 31JUMPSHOOT06_PCX                39       /* BMP  */
#define 31JUMPSHOOT07_PCX                40       /* BMP  */
#define 32CLING01_PCX                    41       /* BMP  */
#define 32CLINGSHOOT01_PCX               42       /* BMP  */
#define 32CLINGSHOOT02_PCX               43       /* BMP  */
#define 33CLINGACT01_PCX                 44       /* BMP  */
#define 33CLINGACT02_PCX                 45       /* BMP  */
#define 33CLINGACT03_PCX                 46       /* BMP  */
#define 33CLINGACT04_PCX                 47       /* BMP  */
#define 33CLINGACT05_PCX                 48       /* BMP  */
#define 34REPEL01_PCX                    49       /* BMP  */
#define 34REPEL02_PCX                    50       /* BMP  */
#define 34REPEL03_PCX                    51       /* BMP  */
#define 34REPEL04_PCX                    52       /* BMP  */
#define 34REPELSHOOT01_PCX               53       /* BMP  */
#define 34REPELSHOOT02_PCX               54       /* BMP  */
#define 34REPELSHOOT03_PCX               55       /* BMP  */
#define 34REPELSHOOT04_PCX               56       /* BMP  */
#define 40KNEEL01_PCX                    57       /* BMP  */
#define 41KNEELSHOOT01_PCX               58       /* BMP  */
#define 41KNEELSHOOT02_PCX               59       /* BMP  */
#define 42KNEELACT01_PCX                 60       /* BMP  */
#define 42KNEELACT02_PCX                 61       /* BMP  */
#define 42KNEELACT03_PCX                 62       /* BMP  */
#define 42KNEELACT04_PCX                 63       /* BMP  */
#define 42KNEELACT05_PCX                 64       /* BMP  */
#define 43DASHLEAN01_PCX                 65       /* BMP  */
#define 43DASHLEANSHOOT01_PCX            66       /* BMP  */
#define 44DASH01_PCX                     67       /* BMP  */
#define 44DASH02_PCX                     68       /* BMP  */
#define 45DASHSHOOT01_PCX                69       /* BMP  */
#define 45DASHSHOOT02_PCX                70       /* BMP  */
#define 50STAND01_PCX                    71       /* BMP  */
#define 51SHOOT01_PCX                    72       /* BMP  */
#define 51SHOOT02_PCX                    73       /* BMP  */
#define 52ACT01_PCX                      74       /* BMP  */
#define 52ACT02_PCX                      75       /* BMP  */
#define 52ACT03_PCX                      76       /* BMP  */
#define 52ACT04_PCX                      77       /* BMP  */
#define 52ACT05_PCX                      78       /* BMP  */
#define 52BREATHE01_PCX                  79       /* BMP  */
#define 52BREATHE02_PCX                  80       /* BMP  */
#define 52BREATHE03_PCX                  81       /* BMP  */
#define 53YATA01_PCX                     82       /* BMP  */
#define 53YATA02_PCX                     83       /* BMP  */
#define 53YATA03_PCX                     84       /* BMP  */
#define 53YATA04_PCX                     85       /* BMP  */
#define 53YATA05_PCX                     86       /* BMP  */
#define 54RECOVER01_PCX                  87       /* BMP  */
#define 54RECOVER02_PCX                  88       /* BMP  */
#define 55RECOVERSHOOT01_PCX             89       /* BMP  */
#define 55RECOVERSHOOT02_PCX             90       /* BMP  */
#define 56RUNPREP01_PCX                  91       /* BMP  */
#define 60DAMAGE01_PCX                   92       /* BMP  */
#define 60DAMAGE02_PCX                   93       /* BMP  */
#define 60DAMAGE03_PCX                   94       /* BMP  */
#define ZXP5                             95       /* BMP  */
#define ZXP6                             96       /* BMP  */
#define ZXP9                             97       /* BMP  */
#define zzX                              98       /* BMP  */
#define zzz                              99       /* BMP  */
#define zzzz                             100      /* BMP  */
#define zzzzz                            101      /* BMP  */
#define zzzzzz                           102      /* BMP  */

